Final fantasy type

     
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Final Fantasy Type-0 is a PlayStation Portable title that never made it outside of Japan, much lớn the dismay of many overseas fans. Boasting real time, action-packed combat and a mission-based structure, it"s an example of the franchise stepping out of its comfort zone with a project that"s not entirely what we"ve come khổng lồ expect. In some ways, it"s reminiscent of Crisis Core: Final Fantasy VII, but by & large, Type-0 crafts its own surprisingly unique identity. With its varied approach to gameplay and even storytelling, it"s clear to lớn see why its presence was so sought after here in the West.

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Fortunately, you"ve now got a chance khổng lồ experience the escapades of Class Zero with the aptly named Final Fantasy Type-0 HD. It"s essentially a port of the handheld release, done up with some visual effects and a few game play tweaks in order to lớn suit the expectations of the trang chủ console crowd. With the original releasing back in 2011, it"s been quite a long time coming, but has Type-0"s high definition reincarnation been worth waiting for?


If you"re a diehard fan hâm mộ of Final Fantasy, the answer khổng lồ that question is probably going to be yes. The crisp, neat and tidy feel of the series is present & correct, & all the cheeky hallmarks of the property are dotted throughout the game. From chocobos to eidolons, and cactuars lớn blatant Sephiroth references, anyone who"s dabbled in Square Enix"s franchise will enjoy the nods, both subtle và obvious.

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However, both fans and newbies alike will have khổng lồ turn a blind eye to the title"s presentation if they"re to get the most out of this. Re-mastering a PSP game for the PS4 certainly can"t be easy, & it shows. Outside of Class Zero themselves, the models of both non-playable characters & monsters can often look pretty horrible, although having said that, the release"s on-point art style & character designs are just enough khổng lồ excuse the terrible textures.


Unfortunately, things only get worse when you"re out & about, exploring and partaking in battles. In what appears to lớn be a desperate attempt to lớn apply some sort of visual prowess khổng lồ the title, Square Enix has employed more motion blur than we ever thought possible. Spin the camera even a tad – which is easy to bởi considering the incredibly sensitive controls – & everything past a certain distance will become a hazy blur. While this effect obviously helps mask the engine"s shortcomings, we daresay that anyone who suffers from motion sickness will probably last about đôi mươi seconds before they void their stomach.

But again, it"s clear khổng lồ see why the developer has taken this route. Stop for a second và stare at anything that isn"t your current character"s lovingly made red cape, & you"ll see nothing but incredibly muddy textures as far as the eye can see. It seems lượt thích a necessary evil, then, for a company that"s always so hell-bent on creating artistic titles, but the fact that there"s no way khổng lồ reduce the amount of motion blur is an oversight, especially when it"s this prevalent to begin with. The same can be said of the camera, for that matter, as there are no sensitivity sliders khổng lồ fiddle around with.


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Thankfully, as we all know, graphics aren"t everything. Where Type-0 HD stumbles in the visual department, it makes up for when it comes khổng lồ gameplay. The downside here, though, is that it takes a good three lớn five hours for proceedings to actually click into an enjoyable rhythm. On đứng đầu of an opening set of cutscenes that last around half an hour, và dialogue scenes that seem lớn drag on for an eternity, you"ll be absolutely desperate khổng lồ get into the action, which initially seems fleeting in comparison. Setting the scene is one thing, but drawing it out to lớn the degree that Type-0 HD does is just wholly unnecessary, và ends up feeling overwrought.

However, as mentioned, get past this opening slog, và things really start lớn pick up around the title"s third chapter. The game makes use of a time-based structure, where you"re không lấy phí to pursue side activities, have conversations with your peers, and explore the release"s rather vast overworld, before heading out on your next main mission. Most of your time, at least early on, is spent in và around Akademeia, a militaristic institute, & the base of your operations. Acting as a hub location, it"s split up into different facilities, each of which you"ll have to make good use of if you"re lớn develop Class Zero into the world"s strongest force. Speaking of which, you"ll be forced to lớn master every option available to you if you"re playing on the game"s hardest difficulty, which is brutal to say the least. In fact, as a whole, the title can be pretty tricky, but there is a thoughtful easy mode for those who"d rather just see the story through without too much trouble.


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The story itself is a bit of a weird one. It"s arguably more grounded in reality than past Final Fantasy games, with the narrative centring around military conquest and technology. It"s an admittedly refreshing tale for the most part, with plot points based on strategic warfare và how far humanity is prepared to lớn go in order khổng lồ realise its dreams. However, its weakest aspects are visible when the typical franchise fluff comes into play, with talk of L"cie & magic bogging down an otherwise intriguing, và even relatable drama. As with the divisive Final Fantasy XIII, Type-0 often revels in sticking its head up its own arse, & it"s this pompous và purposefully vague storytelling that the series must let go of if it"s to rediscover the charm of Squaresoft"s older creations.


You, of course, take on the role of Class Zero, a group of magically enhanced teenagers who are deployed khổng lồ counteract an empire"s quest for dominance. Made up of 12 squad members, the class is as diverse as it is cold hearted, with the cadets unable khổng lồ express much emotion to lớn one another. In the beginning, each character can seem stereotypical, but one of the title"s greatest achievements is how it"s able to lớn drip feed you bits of personality as the story moves forward, until you"re left with a band of soldiers that you feel lượt thích you"ve gotten khổng lồ know. Where the overarching plot falters at times, the cast remains interesting throughout, và for a relatively large roster of 12 playable characters, that"s quite an impressive feat.

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Indeed, it"s entirely up to lớn you which cadets you make use of. If you have a favourite, you can decide lớn make them the leader as often as you want, switching out their team mates when you feel lượt thích it. Each squaddie earns experience only when they"re in combat, which means that you"ll be switching out active fighters on a regular basis in order khổng lồ keep them all nicely levelled, but contrary khổng lồ what you may be thinking, this doesn"t mean that you"ll be grinding to a huge extent in order to lớn survive. Being action-based, combat is as much about timing & reactions as it is mathematics, and as such, it"s not absolutely necessary lớn sprint towards the màn chơi cap.

It is important khổng lồ maintain a balance, though. Each cadet features an entirely different moveset, with square acting as your basic full bộ string, while X, circle, & triangle all differ depending on what magic và secondary attacks you have equipped. This allows for some addictive customisation, as you experiment with different loadouts and team combinations. Ace, for example, fights using a deck of enchanted cards, và specialises in ranged combat, while Eight likes nothing more than lớn get up close with martial arts stances và combos. The variety to lớn be found across Class Zero is fantastic, & finding a character that really gels with your playstyle is without doubt a defining moment.


Combat itself tends to lớn be incredibly fast paced, và generally revolves around waiting for the right time to lớn strike. There"s a decent amount of enemies to discover and batter, & each comes with its own mix of attacks, from physical blows khổng lồ magic spells. The key lớn success is reading your foe"s movements, và then retaliating when they"re overlapped with a yellow or red symbol. Making liên hệ when this mark appears heightens your technique"s damage, & if you manage to hit when it"s red, you"ll kill your enemy instantly. Overall, it"s a hack and slasher with a quite a bit of technical know-how thrown in. You can"t, for instance, run into a battle và button mash, expecting lớn emerge victorious. You may even have to lớn switch control to a different party member at times, if you"re trying lớn take down a flying foe & don"t have any ranged abilities, for example.

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When all"s said and done, it"s a rather nice battle system that boasts a unique flavour, và blossoms during some intense quái vật battles - but it can take some getting used to. The whole thing is based upon a lock-on mechanic for starters, which can be a little bit finicky. The controls, too, can prove khổng lồ be very deliberate, but if anything, this just reinforces the feeling that you need to lớn approach combat with a degree of thought.

Sadly, this brings us back to lớn the camera"s sensitivity. The aforementioned lock-on system means that it"s never too overbearing, but trying to do battle in enclosed spaces can be an exercise in frustration. There"ll be times when the camera decides lớn freak out as soon as it touches a wall, or clips through an object, which can understandably grant your aggressors an annoyingly cheap advantage. Given that the camera was problematic in the original, it"s a shame that this issue still crops up, although we don"t doubt that the inclusion of a second analogue stick helps things tremendously.


Meanwhile, the game"s audio features an impressively diverse soundtrack, that ranges from emotionally charged orchestral scores khổng lồ gritty rock & techno-infused tunes. As we"ve come lớn expect of the franchise, many of the melodies on offer are infectious, with a few stand-out tracks effortlessly burrowing into your brain. It"s a bit of a shame, then, that the English voices leave something khổng lồ be desired. It"s a classic case of voice actors trying to lớn weave their lines into speeches that are already lip synced, và the result is some disappointingly dull, and, at times, awkward dialogue. Fortunately, there is a Japanese voice option, which, in our opinion, suits the often emotional storytelling far better.

Conclusion


Final Fantasy Type-0 HD is a mechanically solid action role-playing game, but now & again, it feels far more like a straight port than a grand remaster. However, questionable visual effects và some pretentious plot points aren"t quite enough to lớn hold back the efforts of Class Zero. Even though it can take a little while to truly click, this is a unique and refreshing entry in Square Enix"s beloved franchise, và one that"s a prime candidate for an even better sequel.

Good 7/10

Scoring PolicyReview copy provided by Square Enix


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Robert"s been a dedicated PlayStation fan hâm mộ since the days of Tekken 2, and he still loves a good dust up. When he"s not practising combos, he"s usually getting lost in the latest 100-hour RPG, or, y"know, replaying The Witcher 3.